; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Mir of Godot" config/version="1.0.0" run/main_scene="res://scenes/launch/launch.tscn" config/features=PackedStringArray("4.2", "Mobile") boot_splash/bg_color=Color(0, 0, 0, 1) config/icon="res://assets/icon.svg" [autoload] Global="*res://scripts/base/global.gd" Server="*res://scripts/base/server/server.gd" Client="*res://scripts/base/client/client.gd" Request="*res://scripts/base/utils/request.gd" [display] window/size/viewport_width=1280 window/size/viewport_height=720 window/stretch/scale_mode="integer" [filesystem] import/blender/enabled=false [rendering] renderer/rendering_method="mobile" textures/vram_compression/import_etc2_astc=true environment/defaults/default_clear_color=Color(0, 0, 0, 1)