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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=5
- [application]
- config/name="Mir of Godot"
- config/version="1.0.0"
- run/main_scene="res://scenes/launch/launch.tscn"
- config/features=PackedStringArray("4.2", "Mobile")
- boot_splash/bg_color=Color(0, 0, 0, 1)
- config/icon="res://assets/icon.svg"
- [autoload]
- Global="*res://scripts/base/global.gd"
- Server="*res://scripts/base/server/server.gd"
- Client="*res://scripts/base/client/client.gd"
- Request="*res://scripts/base/utils/request.gd"
- [display]
- window/size/viewport_width=1280
- window/size/viewport_height=720
- window/stretch/scale_mode="integer"
- [filesystem]
- import/blender/enabled=false
- [rendering]
- renderer/rendering_method="mobile"
- textures/vram_compression/import_etc2_astc=true
- environment/defaults/default_clear_color=Color(0, 0, 0, 1)
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