background.jpeg.import 781 B

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  1. [remap]
  2. importer="texture"
  3. type="CompressedTexture2D"
  4. uid="uid://d05rp7emahb2e"
  5. path="res://.godot/imported/background.jpeg-5639b05a789575f90a2f9972dfc49a59.ctex"
  6. metadata={
  7. "vram_texture": false
  8. }
  9. [deps]
  10. source_file="res://assets/launch/background.jpeg"
  11. dest_files=["res://.godot/imported/background.jpeg-5639b05a789575f90a2f9972dfc49a59.ctex"]
  12. [params]
  13. compress/mode=0
  14. compress/high_quality=false
  15. compress/lossy_quality=0.7
  16. compress/hdr_compression=1
  17. compress/normal_map=0
  18. compress/channel_pack=0
  19. mipmaps/generate=false
  20. mipmaps/limit=-1
  21. roughness/mode=0
  22. roughness/src_normal=""
  23. process/fix_alpha_border=true
  24. process/premult_alpha=false
  25. process/normal_map_invert_y=false
  26. process/hdr_as_srgb=false
  27. process/hdr_clamp_exposure=false
  28. process/size_limit=0
  29. detect_3d/compress_to=1