Commit History

Autor SHA1 Mensaxe Data
  Aaron Franke cb52878006 Use StringName literals with Input methods %!s(int64=2) %!d(string=hai) anos
  Aaron Franke bbe50fc9da Convert demos to Godot 4 using regular expressions in a script %!s(int64=2) %!d(string=hai) anos
  Aaron Franke 918a289ee2 Format files using updated file_format.sh %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 189d6ac9b4 Misc fixes and tweaks to many demos %!s(int64=4) %!d(string=hai) anos
  Aaron Franke f9b9b86949 Update 2D in 3D demo to Godot 3.1.2 %!s(int64=4) %!d(string=hai) anos
  Chris Bradfield 9d66e8f2ef Code cleanup %!s(int64=6) %!d(string=hai) anos
  Michele Valente bba9227d33 Updated indentations and whitespace usage as well as .import & .tscn files %!s(int64=7) %!d(string=hai) anos
  TwistedTwigleg 053d035574 Ported viewport demos to Godot 3.0 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 6ef185c192 begun porting demos, platformer is working (mostly) %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde eb167ebcaa Remove systematic "Init(i)alization here" from _ready() %!s(int64=9) %!d(string=hai) anos
  Rémi Verschelde f76b29f30d Use upper-cased first letter at the start of comment sentences %!s(int64=9) %!d(string=hai) anos
  Rémi Verschelde 708a0caf4a Improve code formatting and update to 2.0 %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky aa72126b6c -Fixed a few bugs in Viewport %!s(int64=10) %!d(string=hai) anos