Histórico de commits

Autor SHA1 Mensagem Data
  Danil Alexeev 8ef5764b0d Rework "Grid-based Navigation with Astar" demo 1 ano atrás
  dev-gilbride 648befbf58 Check for obstacle before teleporting player in Grid-based Pathfinding with Astar (#771) 1 ano atrás
  Hugo Locurcio 1d5184e235 Update most demos for Godot 4.0.beta10 (#782) 1 ano atrás
  Aaron Franke bbe50fc9da Convert demos to Godot 4 using regular expressions in a script 2 anos atrás
  Aaron Franke 7e129db12e Use "not" instead of the exclamation mark in GDScript files 3 anos atrás
  Aaron Franke 006309bd6f Many tweaks thanks to IAmActuallyCthulhu 4 anos atrás
  Aaron Franke 5f1905e0d6 Replace _input with _unhandled_input 4 anos atrás
  Aaron Franke 13f6e015bd Some changes to Astar code 4 anos atrás
  Aaron Franke b0e1cc0227 Update 2D navigation demos 4 anos atrás
  Rémi Verschelde faae60ac2f Port 2D demos to Godot 3.1 5 anos atrás
  Toshio Araki a6ce6dbf4c Updated 2D pathfinding for version 3.1 (#301) 5 anos atrás
  0ttoman d09cc6af8b checking array length beforehand 6 anos atrás
  Nathan 2c2c8e7e73 Add path-following character 6 anos atrás