Jonathan Nicholl
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cbb297750f
Update 2D physics platformer for 4.0
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hai 1 ano |
Hugo Locurcio
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1d5184e235
Update most demos for Godot 4.0.beta10 (#782)
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hai 1 ano |
Aaron Franke
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cb52878006
Use StringName literals with Input methods
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%!s(int64=2) %!d(string=hai) anos |
Aaron Franke
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ab0816a44e
Rename RigidBody -> RigidDynamicBody
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%!s(int64=2) %!d(string=hai) anos |
Aaron Franke
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bbe50fc9da
Convert demos to Godot 4 using regular expressions in a script
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%!s(int64=2) %!d(string=hai) anos |
Aaron Franke
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918a289ee2
Format files using updated file_format.sh
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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006309bd6f
Many tweaks thanks to IAmActuallyCthulhu
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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853565d1be
Tweak the platformer demos, particularly physics platformer
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%!s(int64=4) %!d(string=hai) anos |
NetroScript
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fbe6286656
for the 2d platformer demos changing the asset resolution from 2x upscaled to "true" pixel art, also adjusting values likes positions
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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3eeba859b1
Update 2D physics platformer
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%!s(int64=4) %!d(string=hai) anos |
TestDotCom
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2fb80980b9
2d/physics_platformer works flawlessly on Godot 3.1 beta 8 (#312)
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%!s(int64=5) %!d(string=hai) anos |