Commit History

Autor SHA1 Mensaxe Data
  Jonathan Nicholl cbb297750f Update 2D physics platformer for 4.0 hai 1 ano
  Hugo Locurcio 1d5184e235 Update most demos for Godot 4.0.beta10 (#782) hai 1 ano
  Aaron Franke cb52878006 Use StringName literals with Input methods %!s(int64=2) %!d(string=hai) anos
  Aaron Franke ab0816a44e Rename RigidBody -> RigidDynamicBody %!s(int64=2) %!d(string=hai) anos
  Aaron Franke bbe50fc9da Convert demos to Godot 4 using regular expressions in a script %!s(int64=2) %!d(string=hai) anos
  Aaron Franke 918a289ee2 Format files using updated file_format.sh %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 006309bd6f Many tweaks thanks to IAmActuallyCthulhu %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 853565d1be Tweak the platformer demos, particularly physics platformer %!s(int64=4) %!d(string=hai) anos
  NetroScript fbe6286656 for the 2d platformer demos changing the asset resolution from 2x upscaled to "true" pixel art, also adjusting values likes positions %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 3eeba859b1 Update 2D physics platformer %!s(int64=4) %!d(string=hai) anos
  TestDotCom 2fb80980b9 2d/physics_platformer works flawlessly on Godot 3.1 beta 8 (#312) %!s(int64=5) %!d(string=hai) anos