Commit History

Autor SHA1 Mensaxe Data
  Aaron Franke 5566c748c2 Update several 3D demos to Godot 4 %!s(int64=2) %!d(string=hai) anos
  Aaron Franke bbe50fc9da Convert demos to Godot 4 using regular expressions in a script %!s(int64=2) %!d(string=hai) anos
  Aaron Franke b7e0a470c7 Update demos to Godot 3.4 %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio cbb5c94c6f Allow 3D demos to fallback to GLES2 %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 814909538f Update projects to Godot 3.3 %!s(int64=4) %!d(string=hai) anos
  Aaron Franke aaf3483618 Move Godot Battle Bot model and materials to a subfolder %!s(int64=4) %!d(string=hai) anos
  Aaron Franke e30b9d4c7d Change environment to 3.1/3.2 environment %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 2ae60f3ac7 Many style fixes for the IK demo %!s(int64=4) %!d(string=hai) anos
  Aaron Franke db7c9f162f Open and save 3D IK demo in Godot 3.2 %!s(int64=4) %!d(string=hai) anos
  TwistedTwigleg 40bcc0f55f Added SkeletonIK example to IK demo. Updated the anchors on all of the UI so it can scale to any sized window. Removed the project settings keeping the aspect ratio the same %!s(int64=4) %!d(string=hai) anos
  TwistedTwigleg 3dbd79217d Fixed GDScript IK demo so it works with Godot 3.2 %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 72ff4543c8 [IK] Organize FPS into subfolder %!s(int64=5) %!d(string=hai) anos