Commit History

Autor SHA1 Mensaxe Data
  Danil Alexeev faee000550 Fix `SCREEN_TEXTURE` in "Screen Space Shaders" demo hai 1 ano
  Hugo Locurcio 1d5184e235 Update most demos for Godot 4.0.beta10 (#782) hai 1 ano
  Voylin 3657f91c0c Screen Space Shader Update to 4.0 %!s(int64=2) %!d(string=hai) anos
  Aaron Franke bbe50fc9da Convert demos to Godot 4 using regular expressions in a script %!s(int64=2) %!d(string=hai) anos
  Aaron Franke 814909538f Update projects to Godot 3.3 %!s(int64=3) %!d(string=hai) anos
  Aaron Franke dda0bd7e20 Update other 2D demos for Godot 3.2 %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 87f42b77e0 Update 2D shader and SDF demos %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio a45b84a5ad Handle multiple resolutions in most demos %!s(int64=5) %!d(string=hai) anos
  Roberto Proença 36c9ecdfa8 Extract shader code from 2D shader demos %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde faae60ac2f Port 2D demos to Godot 3.1 %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde f8ca6d0a4d Sync all demos with current master format %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 4593bdcc64 GUI demos converted to 3.0 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky b9c4670f44 Ported screen space shaders demo, meaning SCREEN_TEXTURE works finally! %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 6ef185c192 begun porting demos, platformer is working (mostly) %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 097eedbc73 Port 2D demos to TSCN/TRES formats %!s(int64=8) %!d(string=hai) anos