[gd_scene load_steps=4 format=2] [ext_resource path="res://player/player.gd" type="Script" id=1] [ext_resource path="res://player/player.png" type="Texture2D" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2(7, 7) [node name="Player" type="CharacterBody2D"] script = ExtResource( 1 ) [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-0.315559, 0.157784) shape = SubResource( 1 )