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region = Rect2(512, 0, 64, 64) [sub_resource type="AtlasTexture" id="52"] atlas = ExtResource("18") region = Rect2(576, 0, 64, 64) [sub_resource type="AtlasTexture" id="53"] atlas = ExtResource("18") region = Rect2(640, 0, 64, 64) [sub_resource type="AtlasTexture" id="54"] atlas = ExtResource("18") region = Rect2(704, 0, 64, 64) [sub_resource type="AtlasTexture" id="55"] atlas = ExtResource("18") region = Rect2(768, 0, 64, 64) [sub_resource type="AtlasTexture" id="56"] atlas = ExtResource("18") region = Rect2(832, 0, 64, 64) [sub_resource type="AtlasTexture" id="57"] atlas = ExtResource("18") region = Rect2(896, 0, 64, 64) [sub_resource type="AtlasTexture" id="58"] atlas = ExtResource("18") region = Rect2(960, 0, 64, 64) [sub_resource type="SpriteFrames" id="40"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("43") }, { "duration": 1.0, "texture": SubResource("44") }, { "duration": 1.0, "texture": SubResource("45") }, { "duration": 1.0, "texture": 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parent="Walls/Shadows" instance=ExtResource("14")] position = Vector2(390, 576) polygon = PackedVector2Array(-5, -65, -4, -24, 61, 10, 59, -33) [node name="InternalShadow10" parent="Walls/Shadows" instance=ExtResource("14")] position = Vector2(1285, 323) polygon = PackedVector2Array(-5, -65, -4, -24, 61, 10, 59, -33) [node name="InternalShadow11" parent="Walls/Shadows" instance=ExtResource("14")] position = Vector2(1350, 353) polygon = PackedVector2Array(-5, -65, -4, -24, 61, 10, 59, -33) [node name="CollisionDecorations" type="Node2D" parent="Walls"] position = Vector2(64, 32) [node name="Vase1_2" parent="Walls/CollisionDecorations" instance=ExtResource("7")] position = Vector2(741, 38) [node name="Vase1_3" parent="Walls/CollisionDecorations" instance=ExtResource("7")] position = Vector2(1264, 285) [node name="Vase1_4" parent="Walls/CollisionDecorations" instance=ExtResource("7")] position = Vector2(1492, 79) [node name="Vase1_5" parent="Walls/CollisionDecorations" 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parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(117, 251) scale = Vector2(0.5, 0.5) [node name="coin_pile2" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(10, 43) scale = Vector2(0.5, 0.5) [node name="coin_pile8" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(245, 158) scale = Vector2(0.5, 0.5) [node name="coin_pile9" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(225, 165) scale = Vector2(-0.5, 0.5) [node name="coin_pile10" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(-66, 47) scale = Vector2(0.5, 0.5) [node name="coin_pile6" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(197, 644) scale = Vector2(0.5, 0.5) [node name="coin_pile3" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(232, 148) rotation = -3.14159 scale = Vector2(0.5, -0.5) [node name="coin_pile4" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(763, 67) rotation = -3.14159 scale = Vector2(0.5, -0.5) [node name="coin_pile5" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(1242, 343) rotation = -3.14159 scale = Vector2(0.5, -0.5) [node name="coin_pile7" parent="Walls/CollisionDecorations" instance=ExtResource("9")] position = Vector2(338, 639) rotation = -3.14159 scale = Vector2(0.5, -0.5) [node name="bone_pile" parent="Walls/CollisionDecorations" instance=ExtResource("10")] position = Vector2(609, 114) [node name="bone_pile2" parent="Walls/CollisionDecorations" instance=ExtResource("10")] position = Vector2(1342, 145) [node name="bone_pile3" parent="Walls/CollisionDecorations" instance=ExtResource("10")] position = Vector2(611, 460) [node name="bone_pile4" parent="Walls/CollisionDecorations" instance=ExtResource("11")] position = Vector2(-73, 135) scale = Vector2(-1, 1) [node name="bone_pile5" parent="Walls/CollisionDecorations" instance=ExtResource("11")] position = Vector2(569, 152) [node name="bone_pile9" parent="Walls/CollisionDecorations" instance=ExtResource("11")] position = Vector2(1653, 50) [node name="bone_pile6" parent="Walls/CollisionDecorations" instance=ExtResource("11")] position = Vector2(1242, 388) [node name="bone_pile10" parent="Walls/CollisionDecorations" instance=ExtResource("11")] position = Vector2(1046, 204) scale = Vector2(-1, 1) [node name="bone_pile7" parent="Walls/CollisionDecorations" instance=ExtResource("11")] position = Vector2(704, 409) [node name="bone_pile8" parent="Walls/CollisionDecorations" instance=ExtResource("11")] position = Vector2(146, 686) [node name="FloorObjects" type="Node2D" parent="Walls"] position = Vector2(64, 32) [node name="Rug1" type="Sprite2D" parent="Walls/FloorObjects"] position = Vector2(55, 119) scale = Vector2(0.7, 0.7) texture = ExtResource("5") [node name="Rug2" type="Sprite2D" parent="Walls/FloorObjects"] position = Vector2(388, 720) scale = Vector2(0.7, 0.7) texture = ExtResource("5") [node name="Rug3" type="Sprite2D" parent="Walls/FloorObjects"] position = Vector2(976, 290) scale = Vector2(-1, 1) texture = ExtResource("5") [node name="PawPrints" type="Polygon2D" parent="Walls/FloorObjects"] position = Vector2(786, 334) color = Color(0.0901961, 0.0705882, 0.215686, 1) texture = ExtResource("16") polygon = PackedVector2Array(46, 20, -36, 54, 60, 105, 136, 63) uv = PackedVector2Array(1, 0, 0, 120, 129, 120, 129, 0) [node name="PawPrints7" type="Polygon2D" parent="Walls/FloorObjects"] position = Vector2(115, 670) color = Color(0.0901961, 0.0705882, 0.215686, 1) texture = ExtResource("16") polygon = PackedVector2Array(46, 20, -36, 54, 60, 105, 136, 63) uv = PackedVector2Array(1, 0, 0, 120, 129, 120, 129, 0) [node name="PawPrints4" type="Polygon2D" parent="Walls/FloorObjects"] position = Vector2(168, 123) color = Color(0.0901961, 0.0705882, 0.215686, 1) texture = ExtResource("16") polygon = PackedVector2Array(-4, 65, -8, 122, 116, 107, 101, 54) uv = PackedVector2Array(1, 0, 0, 120, 129, 120, 129, 0) [node name="PawPrints5" type="Polygon2D" parent="Walls/FloorObjects"] position = Vector2(506, 602) color = Color(0.0901961, 0.0705882, 0.215686, 1) texture = ExtResource("16") polygon = PackedVector2Array(-4, 65, -8, 122, 116, 107, 101, 54) uv = PackedVector2Array(1, 0, 0, 120, 129, 120, 129, 0) [node name="PawPrints2" type="Polygon2D" parent="Walls/FloorObjects"] material = SubResource("23") position = Vector2(1234, 114) color = Color(0.156863, 0.462745, 0.501961, 0.505882) texture = ExtResource("16") polygon = PackedVector2Array(46, 20, -36, 54, 60, 105, 136, 63) uv = PackedVector2Array(1, 0, 0, 120, 129, 120, 129, 0) [node name="PawPrints6" type="Polygon2D" parent="Walls/FloorObjects"] material = SubResource("23") position = Vector2(-50, 169) color = Color(0.156863, 0.462745, 0.501961, 0.505882) texture = ExtResource("16") polygon = PackedVector2Array(46, 20, -36, 54, 60, 105, 136, 63) uv = PackedVector2Array(1, 0, 0, 120, 129, 120, 129, 0) [node name="PawPrints3" type="Polygon2D" parent="Walls/FloorObjects"] material = SubResource("23") position = Vector2(616, 10) color = Color(0.156863, 0.462745, 0.501961, 0.505882) texture = ExtResource("16") polygon = PackedVector2Array(28, 31, 24, 84, 124, 83, 125, 39) uv = PackedVector2Array(1, 0, 0, 120, 129, 120, 129, 0) [node name="Goblin" parent="Walls" instance=ExtResource("3")] position = Vector2(273, -2) [node name="Node2D" type="Node2D" parent="Walls"] [node name="HighWalls" type="TileMap" parent="."] y_sort_enabled = true position = Vector2(-64, -32) tile_set = ExtResource("1") format = 2 layer_0/y_sort_enabled = true layer_0/tile_data = PackedInt32Array(-983030, 2, 0, -983029, 2, 0, -983028, 2, 0, -983027, 2, 0, -983026, 2, 0, -917494, 2, 0, -851958, 2, 0, -786422, 2, 0, -720886, 2, 0, -655350, 2, 0, -589814, 2, 0, -524284, 2, 0, -524283, 2, 0, -524282, 2, 0, -524279, 2, 0, -524278, 2, 0, -458748, 2, 0, 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parent="Decorations/Candles" instance=ExtResource("4")] position = Vector2(17, 632) scale = Vector2(-1, 1) [node name="c7" parent="Decorations/Candles" instance=ExtResource("4")] position = Vector2(1464, -22) scale = Vector2(-1, 1) [node name="banners" type="Node2D" parent="Decorations"] [node name="Drape1" type="Sprite2D" parent="Decorations/banners"] position = Vector2(-107, -100) rotation = 3.14159 scale = Vector2(0.960001, -1) texture = ExtResource("15") [node name="Drape3" type="Sprite2D" parent="Decorations/banners"] position = Vector2(-67, 583) rotation = 3.14159 scale = Vector2(0.960001, -1) texture = ExtResource("15") [node name="Drape4" type="Sprite2D" parent="Decorations/banners"] position = Vector2(12, 543) rotation = 3.14159 scale = Vector2(0.960001, -1) texture = ExtResource("15") [node name="Drape6" type="Sprite2D" parent="Decorations/banners"] position = Vector2(1733, -122) texture = ExtResource("15") [node name="Drape8" type="Sprite2D" parent="Decorations/banners"] position = Vector2(1650, -161) texture = ExtResource("15") [node name="Drape9" type="Sprite2D" parent="Decorations/banners"] position = Vector2(1278, -29) scale = Vector2(-1, 1) texture = ExtResource("15") [node name="Drape10" type="Sprite2D" parent="Decorations/banners"] position = Vector2(1449, -110) scale = Vector2(-1, 1) texture = ExtResource("15") [node name="Banner" type="Sprite2D" parent="Decorations/banners"] position = Vector2(796, -122) texture = ExtResource("6") [node name="Banner2" type="Sprite2D" parent="Decorations/banners"] position = Vector2(-12, -115) rotation = 3.14159 scale = Vector2(1, -1) texture = ExtResource("6") [node name="Drape2" type="Sprite2D" parent="Decorations/banners"] position = Vector2(-189, -61) rotation = 3.14159 scale = Vector2(1, -1) texture = ExtResource("15") [node name="Drape5" type="Sprite2D" parent="Decorations/banners"] position = Vector2(147, -231) rotation = 3.14159 scale = Vector2(0.960001, -1) texture = ExtResource("15") [node name="Drape7" type="Sprite2D" parent="Decorations/banners"] position = Vector2(67, -191) rotation = 3.14159 scale = Vector2(1, -1) texture = ExtResource("15") [node name="Banner3" type="Sprite2D" parent="Decorations/banners"] position = Vector2(1367, -38) rotation = 3.14159 scale = Vector2(1, -1) texture = ExtResource("6") [node name="Banner4" type="Sprite2D" parent="Decorations/banners"] position = Vector2(104, 579) rotation = 3.14159 scale = Vector2(1, -1) texture = ExtResource("6") [node name="wall_skulls" type="Node2D" parent="Decorations"] [node name="WallSkull" type="Sprite2D" parent="Decorations/wall_skulls"] position = Vector2(286, -174) texture = ExtResource("2") [node name="WallSkull2" type="Sprite2D" parent="Decorations/wall_skulls"] position = Vector2(1552, -123) scale = Vector2(-1, 1) texture = ExtResource("2") [node name="WallSkull3" type="Sprite2D" parent="Decorations/wall_skulls"] position = Vector2(1552, -123) scale = Vector2(-1, 1) texture = ExtResource("2") [node name="Ambient" type="Node2D" parent="."] [node name="Node2D" type="Node2D" parent="Ambient"] [node name="InternalShadow10" parent="Ambient/Node2D" instance=ExtResource("14")] position = Vector2(193, -89) scale = Vector2(-1, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.54902) polygon = PackedVector2Array(1, -60, 28, -45, 19, -194, 1, -201) [node name="InternalShadow13" parent="Ambient/Node2D" instance=ExtResource("14")] position = Vector2(1602, -26) scale = Vector2(-1, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.54902) polygon = PackedVector2Array(1, -60, 28, -45, 19, -194, 1, -201) [node name="InternalShadow14" parent="Ambient/Node2D" instance=ExtResource("14")] position = Vector2(770, 68) scale = Vector2(-1, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.54902) polygon = PackedVector2Array(1, -60, 28, -45, 19, -194, 1, -201) [node name="InternalShadow11" parent="Ambient/Node2D" instance=ExtResource("14")] position = Vector2(1150, 261) scale = Vector2(-1, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.54902) polygon = PackedVector2Array(-2, -185, 91, -148, 113, -256, 0, -195) [node name="InternalShadow12" parent="Ambient/Node2D" instance=ExtResource("14")] position = Vector2(892, 132) scale = Vector2(-1, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.54902) polygon = PackedVector2Array(-2, -185, 91, -148, 113, -256, 0, -195) [node name="LightOccluder2D2" type="LightOccluder2D" parent="Ambient"] show_behind_parent = true occluder = SubResource("13") [node name="LightOccluder2D" type="LightOccluder2D" parent="Ambient"] show_behind_parent = true occluder = SubResource("1") [node name="LightOccluder2D" type="LightOccluder2D" parent="Ambient/LightOccluder2D"] occluder = SubResource("18") [node name="PointLight2D" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(175, 99) scale = Vector2(0.908, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D9" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(700, 490) scale = Vector2(0.908, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 2.0 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D3" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(1134, 188) scale = Vector2(0.908, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 1.8 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D4" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(529, 176) scale = Vector2(0.908, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 1.8 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D2" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(384, 352) scale = Vector2(1.056, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 2.0 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D10" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(29, 223) scale = Vector2(1.056, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 2.0 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D11" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(208, 356) rotation = 0.460767 scale = Vector2(0.749244, 0.204) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D16" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(324, 90) rotation = 0.460767 scale = Vector2(0.462875, 0.114816) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D20" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(682, 658) rotation = 0.460767 scale = Vector2(0.462875, 0.114816) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D21" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(-35, 532) rotation = -0.410152 scale = Vector2(0.462875, 0.114816) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D22" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(1008, 538) rotation = -0.410152 scale = Vector2(0.462875, 0.114816) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D23" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(767, 576) rotation = 0.410152 scale = Vector2(0.462875, 0.114816) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D17" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(1374, 298) rotation = 0.460767 scale = Vector2(0.462875, 0.114816) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D18" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(623, 251) rotation = 0.460767 scale = Vector2(0.248158, 0.0972839) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D19" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(798, 224) rotation = -0.523598 scale = Vector2(-0.567691, -0.238339) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D12" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(648, 833) rotation = -0.445059 scale = Vector2(0.749244, 0.204) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D14" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(1135, 528) rotation = -0.445059 scale = Vector2(0.979784, 0.204) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D15" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(641, 313) rotation = -0.445059 scale = Vector2(0.815021, 0.090317) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D13" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(117, 837) rotation = 0.462512 scale = Vector2(0.749244, 0.204) color = Color(0.709804, 0.388235, 0.313726, 1) shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D5" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(576, 648) scale = Vector2(1.056, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 2.0 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D7" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(832, 281) scale = Vector2(1.056, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 2.0 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D6" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(385, 865) scale = Vector2(1.718, 0.84) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 2.0 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="Light2D8" type="PointLight2D" parent="Ambient"] light_mask = 2 position = Vector2(1279, 319) scale = Vector2(0.42775, 0.348) color = Color(0.709804, 0.388235, 0.313726, 1) energy = 2.0 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 5.0 texture = SubResource("12") [node name="LightOccluder2D3" type="LightOccluder2D" parent="Ambient"] occluder = SubResource("14") [node name="LightOccluder2D4" type="LightOccluder2D" parent="Ambient"] occluder = SubResource("15") [node name="LightOccluder2D5" type="LightOccluder2D" parent="Ambient"] occluder = SubResource("16") [node name="LightOccluder2D6" type="LightOccluder2D" parent="Ambient"] occluder = SubResource("17") [node name="ExternalShadow1" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(-356, 114) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-134.737, -130, 138.105, -87, 141.474, 81, -141.474, 46) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow2" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(-164, 658) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-134.737, -130, 138.105, -87, 141.474, 81, -141.474, 46) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow3" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(-91, 826) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-468.211, -178, 1788.63, 151, 1792, 221, -471.579, -97.0001) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow4" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(-91, 826) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(1125.05, 197, 3546.95, -164, 3550.32, -89.0001, 1101.47, 275) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow5" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(537, 452) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(1125.05, 197, 3546.95, -164, 3550.32, -89.0001, 1101.47, 275) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow6" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(601, 594) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(1007.16, 114, 751.158, 74, 1293.47, 1, 1283.37, 74) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow7" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(1172, 179) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(1007.16, 114, 751.158, 74, 1293.47, 1, 1283.37, 74) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow8" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(-297, 20) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-124.631, -130, 138.105, -87, 141.474, -5.00001, -134.737, -51) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow9" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(1180, 57) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-124.631, -130, 138.105, -87, 141.474, -5.00001, -134.737, -51) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow10" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(1828, -40) scale = Vector2(-0.297, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-124.631, -130, 138.105, -87, 141.474, -5.00001, -134.737, -51) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow11" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(864, -73) scale = Vector2(-0.297, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-124.631, -130, 138.105, -87, 141.474, -5.00001, -134.737, -51) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow12" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(-291, 209) scale = Vector2(0.296875, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-229.053, -135, 582.737, -16, 592.842, 57, -192, -65) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow13" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(1887, 52) scale = Vector2(-0.297, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-134.737, -130, 138.105, -87, 141.474, 81, -141.474, 46) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow14" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(927, 20) scale = Vector2(-0.297, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-134.737, -130, 138.105, -87, 131.313, 0, -144.782, -25) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow15" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(1820, 152) scale = Vector2(-0.297, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-360.27, -159, 1164.98, 67, 1151.51, 140, -360.27, -65) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow16" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(482, -17) scale = Vector2(-0.297, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-134.737, -130, 138.105, -87, 141.474, 81, -141.474, 46) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="ExternalShadow17" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("21") position = Vector2(415, 83) scale = Vector2(-0.297, 1) color = Color(0.0705882, 0.0705882, 0.266667, 0.85098) texture = ExtResource("13") polygon = PackedVector2Array(-168.351, -130, 353.535, -51, 114.478, -22, -191.92, -62) uv = 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Vector2(1213, -100) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(1593.26, -166, -141.474, 94, -282.947, 27, 1266.53, -203) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight3" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(-740, 171) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(1667.37, -173, 1397.89, -137, 1162.11, -177, 1397.89, -208) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight5" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(-550, 331) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(1677.47, -178, 1414.74, -136, 1162.11, -177, 1397.89, -213) uv = 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-2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight11" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(1432, 107) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(1445.05, -134, 1182.32, -172, 1434.95, -213, 1697.68, -177) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight2" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(209, -354) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(673.684, 178, -148.211, 59, -60.6316, -12, 1034.11, 114) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight9" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(1621, -289) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(673.684, 178, -148.211, 59, -60.6316, -12, 1034.11, 114) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight6" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(721, -288) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(414.316, 138, -124.632, 59, 154.947, 16, 683.79, 92) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight13" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(-115, 448) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(730.947, 18, -80.8421, 136, -444.632, 92, 410.947, -29) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight14" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(77, 419) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(468.211, 51, -67.3684, 133, -60.6316, 57, 188.632, 0.999969) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="TopLight12" type="Polygon2D" parent="Ambient"] light_mask = 512 material = SubResource("22") position = Vector2(1042, -63) scale = Vector2(0.296875, 1) color = Color(1, 0.584314, 0, 0.341176) texture = ExtResource("13") polygon = PackedVector2Array(414.316, 138, -124.632, 59, 154.947, 16, 683.79, 92) uv = PackedVector2Array(-30.3157, -2, 272.842, -2, 273, 299, -37.0526, 297) [node name="CanvasModulate" type="CanvasModulate" parent="."] show_behind_parent = true light_mask = 0 color = Color(0.466667, 0.635294, 0.92549, 1) [node name="Crows" type="Node2D" parent="."] [node name="CrowSleep" type="AnimatedSprite2D" parent="Crows"] material = SubResource("41") position = Vector2(445, -129) sprite_frames = SubResource("40") animation = &"sleep" autoplay = "sleep" frame = 1 [node name="CrowSleep2" type="AnimatedSprite2D" parent="Crows"] material = SubResource("42") position = Vector2(108, 481) sprite_frames = SubResource("40") animation = &"sleep" autoplay = "sleep" frame = 1 flip_h = true [node name="CrowLook" type="AnimatedSprite2D" parent="Crows"] position = Vector2(-168, -145) sprite_frames = SubResource("91") animation = &"looking" autoplay = "looking" frame = 7 flip_h = true [node name="CrowLook2" type="AnimatedSprite2D" parent="Crows"] position = Vector2(1782, 35) sprite_frames = SubResource("91") animation = &"looking" autoplay = "looking" frame = 7 flip_h = true [node name="CrowLook3" type="AnimatedSprite2D" parent="Crows"] position = Vector2(1024, 78) sprite_frames = SubResource("91") animation = &"looking" autoplay = "looking" frame = 7