[gd_scene load_steps=21 format=3 uid="uid://bdni5iw2j108j"] [ext_resource type="Script" path="res://grid_movement/pawns/walker.gd" id="1"] [ext_resource type="Texture2D" uid="uid://ba5rklp7brg7" path="res://grid_movement/pawns/character.png" id="2"] [ext_resource type="Texture2D" uid="uid://c7n37h1euodch" path="res://grid_movement/pawns/player_exploration.png" id="3"] [ext_resource type="Texture2D" uid="uid://c5mr2yqxvctld" path="res://grid_movement/pawns/player_exploration_bump.png" id="4"] [sub_resource type="Animation" id="3"] length = 0.001 [sub_resource type="Animation" id="1"] resource_name = "bump" length = 0.25 step = 0.01 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Pivot/Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.25), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(-0.6, -1), Vector2(1, 0.6), Vector2(-1.2, 1), Vector2(0.5, -0.5), Vector2(0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Pivot/Slime:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.25), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(-3, -4), Vector2(2, 1.5), Vector2(-2.6, 2), Vector2(1.8, -1.9), Vector2(0, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Pivot/Slime:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.25), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1, 1)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Pivot/Slime:texture") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 0.24, 0.25), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [ExtResource("4"), ExtResource("4"), ExtResource("3")] } [sub_resource type="Animation" id="4"] resource_name = "idle" length = 1.5 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Pivot/Slime:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.3, 0.7, 1.5), "transitions": PackedFloat32Array(1, 0.5, 2, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, 5), Vector2(0, -4.498), Vector2(0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Pivot/Slime:scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.3, 0.7, 1.5), "transitions": PackedFloat32Array(1, 0.5, 2, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1.125, 0.844), Vector2(0.906, 1.141), Vector2(1, 1)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = false tracks/2/path = NodePath("Pivot/Slime:texture") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 1.5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [ExtResource("3"), ExtResource("3")] } [sub_resource type="Animation" id="2"] resource_name = "walk" length = 0.25 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = false tracks/0/path = NodePath("Pivot/Sprite2D:self_modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.25), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 1), Color(1, 0.9375, 0, 1), Color(1, 1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Pivot/Sprite2D:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.1, 0.15, 0.25), "transitions": PackedFloat32Array(1, 0.303143, 2.61003, 1), "update": 0, "values": [Vector2(1.43051e-06, -1.90735e-06), Vector2(1.43051e-06, -1.90735e-06), Vector2(0, -20), Vector2(1.43051e-06, -1.90735e-06)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Pivot/Sprite2D:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.05, 0.15, 0.25), "transitions": PackedFloat32Array(1, 0.354553, 1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1.20007, 0.917384), Vector2(0.916712, 1.13495), Vector2(1, 1)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Pivot/Slime:position") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 0.1, 0.15, 0.25), "transitions": PackedFloat32Array(1, 0.378929, 2.63902, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, 0), Vector2(0, -20), Vector2(0, 0)] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("Pivot/Slime:scale") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0, 0.05, 0.15, 0.25), "transitions": PackedFloat32Array(1, 0.353553, 1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1.2, 0.917), Vector2(0.917, 1.135), Vector2(1, 1)] } tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = false tracks/5/path = NodePath("Pivot/Slime:texture") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "times": PackedFloat32Array(0, 0.25), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [ExtResource("3"), ExtResource("3")] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_yxglf"] _data = { "RESET": SubResource("3"), "bump": SubResource("1"), "idle": SubResource("4"), "walk": SubResource("2") } [sub_resource type="AnimationNodeAnimation" id="9"] animation = &"bump" [sub_resource type="AnimationNodeAnimation" id="7"] animation = &"idle" [sub_resource type="AnimationNodeAnimation" id="10"] animation = &"walk" [sub_resource type="AnimationNodeStateMachineTransition" id="11"] [sub_resource type="AnimationNodeStateMachineTransition" id="12"] [sub_resource type="AnimationNodeStateMachineTransition" id="13"] [sub_resource type="AnimationNodeStateMachineTransition" id="14"] [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ed7tp"] advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_j3wgi"] advance_mode = 0 [sub_resource type="AnimationNodeStateMachine" id="5"] states/End/position = Vector2(245, -15) states/Start/position = Vector2(-22, 84) states/bump/node = SubResource("9") states/bump/position = Vector2(139, 194) states/idle/node = SubResource("7") states/idle/position = Vector2(139, 36) states/walk/node = SubResource("10") states/walk/position = Vector2(310, 116) transitions = ["walk", "idle", SubResource("11"), "bump", "idle", SubResource("12"), "idle", "walk", SubResource("13"), "idle", "bump", SubResource("14"), "Start", "idle", SubResource("AnimationNodeStateMachineTransition_ed7tp"), "idle", "End", SubResource("AnimationNodeStateMachineTransition_j3wgi")] graph_offset = Vector2(-609, -158) [sub_resource type="AnimationNodeStateMachinePlayback" id="6"] [node name="Character" type="Node2D"] z_index = 1 position = Vector2(32, 32) script = ExtResource("1") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_yxglf") } [node name="Pivot" type="Marker2D" parent="."] [node name="Slime" type="Sprite2D" parent="Pivot"] position = Vector2(0, -4.37912) scale = Vector2(0.908741, 1.13728) texture = ExtResource("3") centered = false offset = Vector2(-32, -32) [node name="Sprite2D" type="Sprite2D" parent="Pivot"] visible = false self_modulate = Color(0, 0, 0, 1) scale = Vector2(1e-05, 1e-05) texture = ExtResource("2") centered = false offset = Vector2(-32, -32) [node name="AnimationTree" type="AnimationTree" parent="."] tree_root = SubResource("5") anim_player = NodePath("../AnimationPlayer") active = true parameters/playback = SubResource("6")