# Skeleton2D Demo This demo shows how to create a rigged and animated character in 2D using Godot's Skeleton2D node. There are several movement-related animations and there is a simple character controller that controls the animations. Language: GDScript Renderer: GL Compatibility Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027 ## Licenses GBot character Copyright © circa 2020 Andreas Esau, MIT License. Initial rigging and animating Copyright © 2020 RustyStriker, MIT License. ## Screenshots ![Screenshot](screenshots/screenshot.png)