[gd_resource type="SpatialMaterial" format=2] [resource] resource_name = "body" params_cull_mode = 2 albedo_color = Color( 0.906332, 0.353653, 0, 1 ) roughness = 0.5 emission_enabled = true emission = Color( 0, 0, 0, 1 ) emission_energy = 1.0 emission_operator = 0 emission_on_uv2 = false