extends Panel @onready var brush_settings = $BrushSettings @onready var label_brush_size = brush_settings.get_node(^"LabelBrushSize") @onready var label_brush_shape = brush_settings.get_node(^"LabelBrushShape") @onready var label_stats = $LabelStats @onready var label_tools = $LabelTools @onready var _parent = get_parent() @onready var save_dialog = _parent.get_node(^"SaveFileDialog") @onready var paint_control = _parent.get_node(^"PaintControl") func _ready(): # Assign all of the needed signals for the oppersation buttons. $ButtonUndo.pressed.connect(self.button_pressed.bind("undo_stroke")) $ButtonSave.pressed.connect(self.button_pressed.bind("save_picture")) $ButtonClear.pressed.connect(self.button_pressed.bind("clear_picture")) # Assign all of the needed signals for the brush buttons. $ButtonToolPencil.pressed.connect(self.button_pressed.bind("mode_pencil")) $ButtonToolEraser.pressed.connect(self.button_pressed.bind("mode_eraser")) $ButtonToolRectangle.pressed.connect(self.button_pressed.bind("mode_rectangle")) $ButtonToolCircle.pressed.connect(self.button_pressed.bind("mode_circle")) $BrushSettings/ButtonShapeBox.pressed.connect(self.button_pressed.bind("shape_rectangle")) $BrushSettings/ButtonShapeCircle.pressed.connect(self.button_pressed.bind("shape_circle")) # Assign all of the needed signals for the other brush settings (and ColorPickerBackground). $ColorPickerBrush.color_changed.connect(self.brush_color_changed) $ColorPickerBackground.color_changed.connect(self.background_color_changed) $BrushSettings/HScrollBarBrushSize.value_changed.connect(self.brush_size_changed) # Assign the "file_selected" signal in SaveFileDialog. save_dialog.file_selected.connect(self.save_file_selected) # Set physics process so we can update the status label. set_physics_process(true) func _physics_process(_delta): # Update the status label with the newest brush element count. label_stats.text = "Brush objects: " + str(paint_control.brush_data_list.size()) func button_pressed(button_name): # If a brush mode button is pressed. var tool_name = null var shape_name = null if button_name == "mode_pencil": paint_control.brush_mode = paint_control.BrushModes.PENCIL brush_settings.modulate = Color(1, 1, 1, 1) tool_name = "Pencil" elif button_name == "mode_eraser": paint_control.brush_mode = paint_control.BrushModes.ERASER brush_settings.modulate = Color(1, 1, 1, 1) tool_name = "Eraser" elif button_name == "mode_rectangle": paint_control.brush_mode = paint_control.BrushModes.RECTANGLE_SHAPE brush_settings.modulate = Color(1, 1, 1, 0.5) tool_name = "Rectangle shape" elif button_name == "mode_circle": paint_control.brush_mode = paint_control.BrushModes.CIRCLE_SHAPE brush_settings.modulate = Color(1, 1, 1, 0.5) tool_name = "Circle shape" # If a brush shape button is pressed elif button_name == "shape_rectangle": paint_control.brush_shape = paint_control.BrushShapes.RECTANGLE shape_name = "Rectangle" elif button_name == "shape_circle": paint_control.brush_shape = paint_control.BrushShapes.CIRCLE shape_name = "Circle"; # If a opperation button is pressed elif button_name == "clear_picture": paint_control.brush_data_list = [] paint_control.queue_redraw() elif button_name == "save_picture": save_dialog.popup_centered() elif button_name == "undo_stroke": paint_control.undo_stroke() # Update the labels (in case the brush mode or brush shape has changed). if tool_name != null: label_tools.text = "Selected tool: " + tool_name if shape_name != null: label_brush_shape.text = "Brush shape: " + shape_name func brush_color_changed(color): # Change the brush color to whatever color the color picker is. paint_control.brush_color = color func background_color_changed(color): # Change the background color to whatever colorthe background color picker is. get_parent().get_node(^"DrawingAreaBG").modulate = color paint_control.bg_color = color # Because of how the eraser works we also need to redraw the paint control. paint_control.queue_redraw() func brush_size_changed(value): # Change the size of the brush, and update the label to reflect the new value. paint_control.brush_size = ceil(value) label_brush_size.text = "Brush size: " + str(ceil(value)) + "px" func save_file_selected(path): # Call save_picture in paint_control, passing in the path we recieved from SaveFileDialog. paint_control.save_picture(path)