; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Input Mapping GUI" config/description="A demo showing how to build an input key remapping screen. - Click the buttons to change the bound keys. - Persists the keys to disk, so they are preserved after the project is restarted." config/tags=PackedStringArray("demo", "gui", "input", "official", "settings") run/main_scene="res://InputRemapMenu.tscn" config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [autoload] KeyPersistence="*res://KeyPersistence.gd" [display] window/size/viewport_width=640 window/size/viewport_height=480 window/stretch/mode="canvas_items" window/stretch/aspect="expand" [input] move_right={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } look_up={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } crouch={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } dash={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777237,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } [rendering] renderer/rendering_method="mobile"