[gd_scene load_steps=3 format=3 uid="uid://b6uru8lfx45ma"] [ext_resource type="Script" path="res://player/bullet/bullet.gd" id="1"] [sub_resource type="CircleShape2D" id="1"] radius = 12.0 [node name="Bullet" type="CharacterBody2D"] collision_layer = 2 collision_mask = 2 script = ExtResource("1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("1")