[gd_scene load_steps=2 format=3 uid="uid://cx2q80okt25o1"] [sub_resource type="RectangleShape2D" id="1"] size = Vector2(1600, 100) [node name="StaticSceneFlat" type="Node2D"] [node name="StaticBodyPolygon" type="StaticBody2D" parent="."] position = Vector2(512, 550) [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBodyPolygon"] shape = SubResource( "1" )