[gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://1adlmerrq6tb"] [sub_resource type="Gradient" id="Gradient_8sl6j"] colors = PackedColorArray(0, 0.21, 0, 1, 0.5418, 0.72, 0.324, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_ryabi"] noise_type = 4 frequency = 0.005 fractal_type = 3 fractal_octaves = 9 fractal_lacunarity = 10.896 fractal_gain = 1.0 fractal_ping_pong_strength = 2.1 [resource] width = 1024 height = 1024 seamless = true color_ramp = SubResource("Gradient_8sl6j") noise = SubResource("FastNoiseLite_ryabi")