[gd_scene load_steps=7 format=2] [ext_resource path="res://addons/node25d-cs/Node25D.cs" type="Script" id=1] [ext_resource path="res://addons/node25d-cs/icons/node_25d_icon.png" type="Texture2D" id=2] [ext_resource path="res://assets/player/PlayerMath25D.cs" type="Script" id=3] [ext_resource path="res://assets/player/textures/stand.png" type="Texture2D" id=4] [ext_resource path="res://assets/player/PlayerSprite.cs" type="Script" id=5] [sub_resource type="BoxShape3D" id=1] extents = Vector3(0.5, 1, 0.5) [node name="Player25D" type="Node2D"] position = Vector2(0, -226.274) z_index = 100 script = ExtResource( 1 ) __meta__ = { "_editor_icon": ExtResource( 2 ) } spatialPosition = Vector3(0, 10, 0) [node name="PlayerMath25D" type="CharacterBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 0) script = ExtResource( 3 ) [node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerMath25D"] shape = SubResource( 1 ) __meta__ = { "_edit_lock_": true } [node name="PlayerSprite" type="Sprite2D" parent="."] scale = Vector2(1, 0.75) z_index = 1 texture = ExtResource( 4 ) vframes = 5 script = ExtResource( 5 ) [node name="PlayerCamera" type="Camera2D" parent="PlayerSprite"] current = true