[gd_scene load_steps=14 format=3 uid="uid://bbnebk7xoaoto"] [sub_resource type="Gradient" id="Gradient_20ov5"] offsets = PackedFloat32Array(0, 0.269231, 0.538462, 1) colors = PackedColorArray(0, 0, 0, 1, 0.211332, 0.268774, 0.382711, 1, 0.248048, 0.560964, 0.645926, 1, 1, 1, 1, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_ja65t"] fractal_type = 2 fractal_gain = 0.333 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gdmpo"] height = 256 seamless = true color_ramp = SubResource("Gradient_20ov5") noise = SubResource("FastNoiseLite_ja65t") [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_me6gu"] panorama = SubResource("NoiseTexture2D_gdmpo") [sub_resource type="Sky" id="Sky_5j6vf"] sky_material = SubResource("PanoramaSkyMaterial_me6gu") [sub_resource type="Environment" id="Environment_0v44j"] background_mode = 2 sky = SubResource("Sky_5j6vf") tonemap_mode = 2 tonemap_white = 6.0 [sub_resource type="Gradient" id="Gradient_1dao0"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_y7cc2"] frequency = 0.001 fractal_type = 2 fractal_lacunarity = 3.0 fractal_gain = 1.4 fractal_weighted_strength = 0.25 domain_warp_enabled = true domain_warp_type = 2 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_42rpi"] seamless = true color_ramp = SubResource("Gradient_1dao0") noise = SubResource("FastNoiseLite_y7cc2") [sub_resource type="FastNoiseLite" id="FastNoiseLite_rxfm5"] frequency = 0.001 fractal_type = 2 fractal_octaves = 2 fractal_lacunarity = 3.0 fractal_gain = 1.4 fractal_weighted_strength = 0.25 domain_warp_enabled = true domain_warp_type = 2 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gwux6"] seamless = true as_normal_map = true bump_strength = 10.0 color_ramp = SubResource("Gradient_1dao0") noise = SubResource("FastNoiseLite_rxfm5") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sany7"] albedo_texture = SubResource("NoiseTexture2D_42rpi") normal_enabled = true normal_texture = SubResource("NoiseTexture2D_gwux6") uv1_scale = Vector3(6, 4, 1) texture_filter = 5 [sub_resource type="BoxMesh" id="1"] material = SubResource("StandardMaterial3D_sany7") size = Vector3(2, 2, 2) [node name="Cubes" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_0v44j") [node name="MeshInstance1" type="MeshInstance3D" parent="."] mesh = SubResource("1") [node name="MeshInstance2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, -1) mesh = SubResource("1") [node name="MeshInstance3" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, 0) mesh = SubResource("1") [node name="MeshInstance4" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 1, -1) mesh = SubResource("1") [node name="MeshInstance5" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 0) mesh = SubResource("1") [node name="MeshInstance6" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 1, -1) mesh = SubResource("1") [node name="MeshInstance7" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, 0) mesh = SubResource("1") [node name="MeshInstance8" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 1, -1) mesh = SubResource("1") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(0.877582, 0.229849, -0.420736, 0, 0.877582, 0.479426, 0.479426, -0.420736, 0.770151, -1.68294, 2.25571, 3.0806) fov = 74.0 [node name="OmniLight3D" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.3, 2, 1) light_energy = 3.0 shadow_enabled = true shadow_bias = 0.02