[gd_scene load_steps=5 format=3 uid="uid://cpj7vtj6gr3tv"] [ext_resource type="Script" path="res://player.gd" id="1_d31c7"] [ext_resource type="PackedScene" uid="uid://bbvciliw3xnf6" path="res://objects/black_out.tscn" id="2_ecfc5"] [sub_resource type="BoxMesh" id="BoxMesh_sldd7"] size = Vector3(0.05, 0.05, 0.05) [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_xe2ly"] [node name="XROrigin3D" type="XROrigin3D"] current = true script = ExtResource("1_d31c7") [node name="XRCamera3D" type="XRCamera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, -0.1) far = 1000.0 [node name="Neck" type="Node3D" parent="XRCamera3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0.1) [node name="BlackOut" parent="XRCamera3D" instance=ExtResource("2_ecfc5")] [node name="LeftHand" type="XRController3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1, -0.5) tracker = &"left_hand" pose = &"aim" [node name="PlaceholderHand" type="MeshInstance3D" parent="LeftHand"] mesh = SubResource("BoxMesh_sldd7") [node name="RightHand" type="XRController3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1, -0.5) tracker = &"right_hand" pose = &"aim" [node name="PlaceholderHand" type="MeshInstance3D" parent="RightHand"] mesh = SubResource("BoxMesh_sldd7") skeleton = NodePath("../../LeftHand") [node name="CharacterBody3D" type="CharacterBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_xe2ly")