[gd_scene load_steps=3 format=2] [ext_resource path="res://decorations/bone_pile_1.png" type="Texture2D" id=1] [sub_resource type="CapsuleShape2D" id=1] radius = 18.0 height = 28.0 [node name="bone_pile" type="Node2D"] [node name="StaticBody2D" type="StaticBody2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="StaticBody2D"] position = Vector2( 0, -14 ) texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2( 0, -15 ) rotation = 1.5708 shape = SubResource( 1 )