[gd_scene load_steps=12 format=3 uid="uid://jlfslyfbhid5"] [ext_resource type="Script" path="res://logic/paddle.gd" id="1"] [ext_resource type="Texture2D" uid="uid://dvrb8efddt0aa" path="res://paddle.png" id="2"] [ext_resource type="Script" path="res://logic/ball.gd" id="4"] [ext_resource type="Texture2D" uid="uid://clowikjgl4yq1" path="res://ball.png" id="5"] [ext_resource type="Texture2D" uid="uid://drgpdyyomyqpl" path="res://separator.png" id="6"] [ext_resource type="Script" path="res://logic/wall.gd" id="7"] [ext_resource type="Script" path="res://logic/ceiling_floor.gd" id="8"] [sub_resource type="RectangleShape2D" id="1"] size = Vector2(8, 32) [sub_resource type="RectangleShape2D" id="2"] size = Vector2(8, 8) [sub_resource type="RectangleShape2D" id="3"] size = Vector2(20, 400) [sub_resource type="RectangleShape2D" id="4"] size = Vector2(640, 20) [node name="Pong" type="Node2D"] [node name="Background" type="ColorRect" parent="."] offset_right = 640.0 offset_bottom = 400.0 color = Color(0.141176, 0.152941, 0.164706, 1) [node name="Left" type="Area2D" parent="."] modulate = Color(0, 1, 1, 1) position = Vector2(67.6285, 192.594) script = ExtResource("1") [node name="Sprite2D" type="Sprite2D" parent="Left"] texture = ExtResource("2") [node name="Collision" type="CollisionShape2D" parent="Left"] shape = SubResource("1") [node name="Right" type="Area2D" parent="."] modulate = Color(1, 0, 1, 1) position = Vector2(563.815, 188.919) script = ExtResource("1") [node name="Sprite2D" type="Sprite2D" parent="Right"] texture = ExtResource("2") [node name="Collision" type="CollisionShape2D" parent="Right"] shape = SubResource("1") [node name="Ball" type="Area2D" parent="."] position = Vector2(320.5, 191.124) script = ExtResource("4") [node name="Sprite2D" type="Sprite2D" parent="Ball"] texture = ExtResource("5") [node name="Collision" type="CollisionShape2D" parent="Ball"] shape = SubResource("2") [node name="Separator" type="Sprite2D" parent="."] position = Vector2(320, 200) texture = ExtResource("6") [node name="LeftWall" type="Area2D" parent="."] position = Vector2(-10, 200) script = ExtResource("7") [node name="Collision" type="CollisionShape2D" parent="LeftWall"] shape = SubResource("3") [node name="RightWall" type="Area2D" parent="."] position = Vector2(650, 200) script = ExtResource("7") [node name="Collision" type="CollisionShape2D" parent="RightWall"] shape = SubResource("3") [node name="Ceiling" type="Area2D" parent="."] position = Vector2(320, -10) script = ExtResource("8") [node name="Collision" type="CollisionShape2D" parent="Ceiling"] shape = SubResource("4") [node name="Floor" type="Area2D" parent="."] position = Vector2(320, 410) script = ExtResource("8") _bounce_direction = -1 [node name="Collision" type="CollisionShape2D" parent="Floor"] shape = SubResource("4") [node name="Camera2D" type="Camera2D" parent="."] offset = Vector2(320, 200) current = true [connection signal="area_entered" from="Left" to="Left" method="_on_area_entered"] [connection signal="area_entered" from="Right" to="Right" method="_on_area_entered"] [connection signal="area_entered" from="LeftWall" to="LeftWall" method="_on_wall_area_entered"] [connection signal="area_entered" from="RightWall" to="RightWall" method="_on_wall_area_entered"] [connection signal="area_entered" from="Ceiling" to="Ceiling" method="_on_area_entered"] [connection signal="area_entered" from="Floor" to="Floor" method="_on_area_entered"]