[gd_resource type="StandardMaterial3D" load_steps=6 format=3 uid="uid://dfsu6vtygh0tc"] [ext_resource type="Texture2D" uid="uid://dyyjfu431yi7r" path="res://test_materials/texture_bricks_depth.jpg" id="1"] [ext_resource type="Texture2D" uid="uid://cn6yat4b4mngn" path="res://test_materials/texture_bricks_normal.jpg" id="2"] [ext_resource type="Texture2D" uid="uid://cmin1t2jofd3o" path="res://test_materials/texture_bricks_ao.jpg" id="2_geolo"] [ext_resource type="Texture2D" uid="uid://d4l8oj2cmq330" path="res://test_materials/texture_bricks.jpg" id="3"] [ext_resource type="Texture2D" uid="uid://4t1ufkncfbs3" path="res://test_materials/texture_bricks_metal.jpg" id="4"] [resource] albedo_texture = ExtResource("3") metallic = 1.0 metallic_texture = ExtResource("4") roughness = 0.56 normal_enabled = true normal_texture = ExtResource("2") ao_enabled = true ao_light_affect = 1.0 ao_texture = ExtResource("2_geolo") heightmap_enabled = true heightmap_scale = 6.0 heightmap_deep_parallax = true heightmap_min_layers = 4 heightmap_max_layers = 16 heightmap_texture = ExtResource("1") heightmap_flip_texture = true texture_filter = 5