; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="3D Particles" config/description="This project showcases various 3D particle features supported by Godot, for both GPU-based and CPU-based particles." config/tags=PackedStringArray("3d", "demo", "official", "rendering") run/main_scene="res://test.tscn" config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [display] window/stretch/mode="canvas_items" window/stretch/aspect="expand" [rendering] textures/default_filters/anisotropic_filtering_level=4 quality/screen_filters/msaa=3 environment/default_environment="res://default_env.tres"