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0.928275, 1.3, 1, -0.913587, 0.661877, 0.921171, 1.33333, 1, -0.913587, 0.661877, 0.901819, 1.36667, 1, -0.913587, 0.661877, 0.877124, 1.4, 1, -0.913587, 0.661877, 0.847085, 1.53333, 1, -0.913587, 0.661877, 0.702612, 1.56667, 1, -0.913587, 0.661877, 0.673202, 1.6, 1, -0.913587, 0.661877, 0.650498, 1.63333, 1, -0.913587, 0.661877, 0.639825, 1.66667, 1, -0.913587, 0.661877, 0.633601, 1.7, 1, -0.913587, 0.661877, 0.631826) tracks/5/type = "rotation_3d" tracks/5/imported = true tracks/5/enabled = true tracks/5/path = NodePath("Skeleton/Skeleton3D:l-frontleg") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = PackedFloat32Array(0, 1, -1, 0, -7.54979e-08, 1.05879e-22) tracks/6/type = "position_3d" tracks/6/imported = true tracks/6/enabled = true tracks/6/path = NodePath("Skeleton/Skeleton3D:r-backleg") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/keys = PackedFloat32Array(0, 1, 1.05436, 0.661877, -0.504583, 0.0333333, 1, 1.05436, 0.661877, -0.518485, 0.0666667, 1, 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tracks/8/path = NodePath("Skeleton/Skeleton3D:l-backleg") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/keys = PackedFloat32Array(0, 1, -1.05436, 0.961877, -0.354577, 0.0333333, 1, -1.05436, 0.934035, -0.354576, 0.0666667, 1, -1.05436, 0.886522, -0.354576, 0.133333, 1, -1.05436, 0.752158, -0.354576, 0.166667, 1, -1.05436, 0.701449, -0.354576, 0.2, 1, -1.05436, 0.667211, -0.354577, 0.233333, 1, -1.05436, 0.663655, -0.359011, 0.266667, 1, -1.05436, 0.661877, -0.370071, 0.3, 1, -1.05436, 0.661877, -0.387757, 0.333333, 1, -1.05436, 0.661877, -0.416467, 0.366667, 1, -1.05436, 0.661877, -0.449104, 0.5, 1, -1.05436, 0.661877, -0.595367, 0.533333, 1, -1.05436, 0.661877, -0.619731, 0.566667, 1, -1.05436, 0.661877, -0.638138, 0.6, 1, -1.05436, 0.661877, -0.650586, 0.633333, 1, -1.05436, 0.681225, -0.647007, 0.666667, 1, -1.05436, 0.72849, -0.625191, 0.733333, 1, -1.05436, 0.878855, -0.545085, 0.766667, 1, -1.05436, 0.929728, -0.485948, 0.8, 1, -1.05436, 0.956292, -0.407728, 0.833333, 1, -1.05436, 0.952904, -0.372294, 0.866667, 1, -1.05436, 0.930855, -0.354576, 0.9, 1, -1.05436, 0.890147, -0.354576, 1, 1, -1.05436, 0.688559, -0.354576, 1.03333, 1, -1.05436, 0.670771, -0.355463, 1.06667, 1, -1.05436, 0.661877, -0.36035, 1.1, 1, -1.05436, 0.661877, -0.369236, 1.13333, 1, -1.05436, 0.661877, -0.390262, 1.16667, 1, -1.05436, 0.661877, -0.418076, 1.33333, 1, -1.05436, 0.661877, -0.591083, 1.36667, 1, -1.05436, 0.661877, -0.618896, 1.4, 1, -1.05436, 0.661877, -0.63992, 1.43333, 1, -1.05436, 0.661877, -0.648804, 1.46667, 1, -1.05436, 0.678, -0.64849, 1.5, 1, -1.05436, 0.710244, -0.638977, 1.53333, 1, -1.05436, 0.79999, -0.597519, 1.56667, 1, -1.05436, 0.87385, -0.545686, 1.6, 1, -1.05436, 0.931825, -0.483479, 1.63333, 1, -1.05436, 0.949998, -0.415287, 1.66667, 1, -1.05436, 0.960015, -0.372319, 1.7, 1, -1.05436, 0.961877, -0.354577) tracks/9/type = "rotation_3d" tracks/9/imported = true tracks/9/enabled = true tracks/9/path = NodePath("Skeleton/Skeleton3D:l-backleg") tracks/9/interp = 1 tracks/9/loop_wrap = true tracks/9/keys = PackedFloat32Array(0, 1, -1, 0, -7.54979e-08, 1.05879e-22) tracks/10/type = "position_3d" tracks/10/imported = true tracks/10/enabled = true tracks/10/path = NodePath("Skeleton/Skeleton3D:eyes") tracks/10/interp = 1 tracks/10/loop_wrap = true tracks/10/keys = PackedFloat32Array(0, 1, -3.87449e-08, 0.475726, -0.0617121) [sub_resource type="AnimationLibrary" id="AnimationLibrary_f4l5d"] _data = { "RESET": SubResource("Animation_7y2o5"), "idle": SubResource("Animation_icvte"), "impact": SubResource("Animation_ggs1k"), "walk": SubResource("Animation_ce6v8") } [sub_resource type="Animation" id="Animation_6dp7f"] tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("../Explosion:emitting") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/1/type = "method" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("..") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(1), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"_die" }] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("../SoundExplode:playing") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath(".:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_q27i1"] _data = { "explode": SubResource("Animation_6dp7f") } [sub_resource type="SphereShape3D" id="11"] radius = 0.68 [sub_resource type="SphereShape3D" id="12"] radius = 0.4 [sub_resource type="BoxShape3D" id="13"] size = Vector3(1.14506, 0.776818, 1.12102) [sub_resource type="PlaneMesh" id="16"] material = ExtResource("6_47uim") orientation = 2 [sub_resource type="Curve" id="17"] max_value = 3.0 _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.2, 0.6), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [node name="Enemy" type="RigidBody3D"] axis_lock_angular_x = true axis_lock_angular_y = true axis_lock_angular_z = true physics_material_override = SubResource("1") custom_integrator = true max_contacts_reported = 5 contact_monitor = true script = ExtResource("1") [node name="Enemy" parent="." instance=ExtResource("2_qf8n3")] [node name="Skeleton3D" parent="Enemy/Skeleton" index="0"] bones/1/position = Vector3(-5.04871e-28, 0.661877, 0) bones/1/rotation = Quaternion(0.707107, -2.48537e-07, -1.95408e-07, 0.707107) bones/2/position = Vector3(-3.87449e-08, 0.475726, -0.0617121) bones/3/position = Vector3(0.913587, 0.661877, 0.631826) bones/3/rotation = Quaternion(1, 0, 7.54979e-08, -1.05879e-22) bones/5/position = Vector3(-0.913587, 0.661877, 0.631826) bones/5/rotation = Quaternion(1, 0, 7.54979e-08, -1.05879e-22) bones/7/position = Vector3(1.05436, 0.661877, -0.654576) bones/7/rotation = Quaternion(1, 0, 7.54979e-08, -1.05879e-22) bones/9/position = Vector3(-1.05436, 0.661877, -0.654576) bones/9/rotation = Quaternion(1, 0, 7.54979e-08, -1.05879e-22) [node name="RayFloor" type="RayCast3D" parent="Enemy/Skeleton" index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.643772, 0.803052) target_position = Vector3(0, -1, 0.5) [node name="RayWall" type="RayCast3D" parent="Enemy/Skeleton" index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.643772, 0.310413) target_position = Vector3(0, 0, 1.5) [node name="AnimationPlayer" parent="Enemy" index="1"] autoplay = "walk" libraries = { "": SubResource("AnimationLibrary_f4l5d"), "extra": SubResource("AnimationLibrary_q27i1") } [node name="Sphere1" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.74185, 0.267137) shape = SubResource("11") [node name="Sphere2" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.491839, 0.74185, 0.852485) shape = SubResource("12") [node name="Sphere3" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.652943, 0.74185, 0.852485) shape = SubResource("12") [node name="Sphere4" type="CollisionShape3D" parent="."] transform = Transform3D(0.617236, 0, 0.786778, 0, 1, 0, -0.786778, 0, 0.617236, -0.0445105, 1.04515, 0.0531231) shape = SubResource("13") [node name="Box" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.678859, 0.74185, -0.335599) shape = SubResource("12") [node name="SoundWalkLoop" type="AudioStreamPlayer3D" parent="."] stream = ExtResource("2") volume_db = 12.0 autoplay = true max_distance = 30.0 doppler_tracking = 1 [node name="SoundHit" type="AudioStreamPlayer3D" parent="."] stream = ExtResource("3") volume_db = 6.0 doppler_tracking = 1 [node name="SoundExplode" type="AudioStreamPlayer3D" parent="."] stream = ExtResource("4") volume_db = 18.0 doppler_tracking = 1 [node name="Explosion" type="CPUParticles3D" parent="."] emitting = false amount = 16 one_shot = true explosiveness = 1.0 mesh = SubResource("16") emission_shape = 1 emission_sphere_radius = 1.0 direction = Vector3(0, 1, 0) initial_velocity_min = 2.0 initial_velocity_max = 2.0 scale_amount_curve = SubResource("17") [editable path="Enemy"]