[gd_scene load_steps=4 format=3] [ext_resource type="Script" path="res://enemy.gd" id="1"] [ext_resource type="Texture2D" path="res://enemy_crab.png" id="2_7p8lv"] [sub_resource type="RectangleShape2D" id="2"] size = Vector2(76, 76) [node name="Enemy" type="Node2D" groups=["enemy"]] position = Vector2(64, 160) script = ExtResource("1") [node name="Sprite2D" type="Sprite2D" parent="."] texture_filter = 1 texture_repeat = 1 scale = Vector2(4, 4) texture = ExtResource("2_7p8lv") [node name="AttackArea" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="AttackArea"] shape = SubResource("2") [connection signal="body_entered" from="AttackArea" to="." method="_on_attack_area_body_entered"] [connection signal="body_exited" from="AttackArea" to="." method="_on_attack_area_body_exited"]