[gd_scene load_steps=4 format=2] [ext_resource path="res://ball.png" type="Texture2D" id=1] [ext_resource path="res://logic/Ball.cs" type="Script" id=2] [sub_resource type="CircleShape2D" id=1] radius = 4.65663 [node name="Ball" type="Area2D"] script = ExtResource( 2 ) [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 )