extends Node const Chat = preload("res://chat.gd") func _ready(): var p1 = Chat.new() var p2 = Chat.new() add_child(p1) add_child(p2) # Wait a second and send message from P1 await get_tree().create_timer(1).timeout p1.send_message("Hi from %s" % String(p1.get_path())) # Wait a second and send message from P2 await get_tree().create_timer(1).timeout p2.send_message("Hi from %s" % String(p2.get_path()))