[gd_scene load_steps=11 format=3 uid="uid://xwkspajfdmd7"] [ext_resource type="Script" path="res://3d_in_2d.gd" id="1"] [ext_resource type="Texture2D" uid="uid://q5bonn8iowbc" path="res://robot_demo.png" id="2"] [ext_resource type="PackedScene" uid="uid://8nlipuu0ceal" path="res://robot_3d.tscn" id="3"] [sub_resource type="ViewportTexture" id="ViewportTexture_2squv"] viewport_path = NodePath("SubViewport") [sub_resource type="AtlasTexture" id="2"] atlas = ExtResource("2") region = Rect2(0, 0, 64, 64) [sub_resource type="AtlasTexture" id="3"] atlas = ExtResource("2") region = Rect2(64, 0, 64, 64) [sub_resource type="AtlasTexture" id="4"] atlas = ExtResource("2") region = Rect2(128, 0, 64, 64) [sub_resource type="AtlasTexture" id="5"] atlas = ExtResource("2") region = Rect2(192, 0, 64, 64) [sub_resource type="AtlasTexture" id="6"] atlas = ExtResource("2") region = Rect2(256, 0, 64, 64) [sub_resource type="SpriteFrames" id="7"] animations = [{ "frames": [SubResource("2"), SubResource("3"), SubResource("4"), SubResource("5"), SubResource("6")], "loop": true, "name": &"default", "speed": 5.0 }] [node name="3Din2D" type="Node2D"] script = ExtResource("1") [node name="SubViewport" type="SubViewport" parent="."] transparent_bg = true msaa_3d = 2 size = Vector2i(300, 300) render_target_update_mode = 4 [node name="Robot3D" parent="SubViewport" instance=ExtResource("3")] [node name="ViewportSprite" type="Sprite2D" parent="."] position = Vector2(650, 300) texture = SubResource("ViewportTexture_2squv") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(350, 300) scale = Vector2(3, 3) frames = SubResource("7") [node name="Camera2D" type="Camera2D" parent="."] offset = Vector2(512, 300) current = true