[gd_scene load_steps=10 format=3 uid="uid://0iek6ri88gkb"] [ext_resource type="PackedScene" uid="uid://dvl383ispakmn" path="res://gui_panel_3d.tscn" id="1"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_1lgdv"] sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) [sub_resource type="Sky" id="Sky_pq42j"] sky_material = SubResource("ProceduralSkyMaterial_1lgdv") [sub_resource type="Environment" id="Environment_niyks"] background_mode = 2 sky = SubResource("Sky_pq42j") tonemap_mode = 2 glow_enabled = true [sub_resource type="Animation" id="1"] length = 6.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Camera3D:transform") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 2, 4, 6), "transitions": PackedFloat32Array(-2, -2, -2, -2), "update": 0, "values": [Transform3D(0.994592, 0, 0.103856, 0, 1, 0, -0.103856, 0, 0.994592, 0.465682, 0, 1.78523), Transform3D(0.962984, 0, -0.269557, 0, 1, 0, 0.269557, 0, 0.962984, -0.462237, 0, 2.41934), Transform3D(0.806599, 0, -0.591098, 0, 1, 0, 0.591098, 0, 0.806599, -1.59502, 0, 2.05358), Transform3D(0.994592, 0, 0.103856, 0, 1, 0, -0.103856, 0, 0.994592, 0.465682, 0, 1.78523)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_uw4n0"] _data = { "Move_camera": SubResource("1") } [sub_resource type="PlaneMesh" id="2"] [sub_resource type="BoxMesh" id="3"] [sub_resource type="StandardMaterial3D" id="4"] albedo_color = Color(0.722656, 0.791992, 1, 1) roughness = 0.0 [node name="GUIin3D" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_niyks") [node name="GUIPanel3D" parent="." instance=ExtResource("1")] [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.999999, 0, 0, 3) fov = 74.0 near = 0.1 [node name="OmniLight3D" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.38866, 1.2413, 2.72141) shadow_enabled = true shadow_blur = 3.0 omni_range = 10.0 [node name="Camera_Move" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_uw4n0") } autoplay = "Move_camera" [node name="Background" type="Node3D" parent="."] [node name="Wall" type="MeshInstance3D" parent="Background"] transform = Transform3D(4, 0, 0, 0, -1.74846e-07, -4, 0, 4, -1.74846e-07, -2.60819, 0.589247, -2.08943) mesh = SubResource("2") [node name="Wall2" type="MeshInstance3D" parent="Background"] transform = Transform3D(4, 0, 0, 0, -1.74846e-07, -4, 0, 4, -1.74846e-07, 5.08055, 0.589247, -2.08943) mesh = SubResource("2") [node name="Wall3" type="MeshInstance3D" parent="Background"] transform = Transform3D(-1.74846e-07, -4, 0, -1.74846e-07, 7.64274e-15, -4, 4, -1.74846e-07, -1.74846e-07, 9.04446, 0.589247, 1.62058) mesh = SubResource("2") [node name="Floor" type="MeshInstance3D" parent="Background"] transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, -2.60819, -2.68765, 1.46502) mesh = SubResource("2") [node name="Floor2" type="MeshInstance3D" parent="Background"] transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 5.08055, -2.68765, 1.46502) mesh = SubResource("2") [node name="Cube" type="MeshInstance3D" parent="Background"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.25901, -0.598608, 0.374871) mesh = SubResource("3") surface_material_override/0 = SubResource("4") [node name="Cube2" type="MeshInstance3D" parent="Background"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.88761, 2.01326, 0.374871) mesh = SubResource("3") surface_material_override/0 = SubResource("4")