[gd_scene load_steps=5 format=3 uid="uid://bbvciliw3xnf6"] [ext_resource type="Script" path="res://objects/black_out.gd" id="1_1r6dl"] [ext_resource type="Shader" path="res://objects/black_out.gdshader" id="2_xc5vy"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ve0hd"] resource_local_to_scene = true render_priority = -99 shader = ExtResource("2_xc5vy") shader_parameter/albedo = Color(1, 1, 1, 0.1) [sub_resource type="QuadMesh" id="QuadMesh_iv1ir"] [node name="BlackOut" type="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1) script = ExtResource("1_1r6dl") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] visible = false material_override = SubResource("ShaderMaterial_ve0hd") mesh = SubResource("QuadMesh_iv1ir")