[gd_scene load_steps=14 format=3 uid="uid://daqqtote00syu"] [ext_resource type="Script" path="res://enemy/enemy.gd" id="1_hjwkx"] [ext_resource type="Texture2D" uid="uid://crrmmbu8k46tl" path="res://enemy/enemy.png" id="2_org2d"] [ext_resource type="Texture2D" uid="uid://7sv64orewgmb" path="res://player/bullet.png" id="3_7unrb"] [ext_resource type="AudioStream" uid="uid://cfssio7r2t7wq" path="res://audio/sound_hit.wav" id="4_5rkwm"] [ext_resource type="AudioStream" uid="uid://bulmr2lpb7y4h" path="res://audio/sound_explode.wav" id="5_t2e2f"] [sub_resource type="PhysicsMaterial" id="1"] [sub_resource type="Animation" id="Animation_a7qal"] resource_name = "RESET" length = 0.01 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:self_modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } [sub_resource type="Animation" id="2"] length = 6.0 step = 0.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [4] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Explosion:emitting") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(1), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/2/type = "method" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(1.04, 2), "transitions": PackedFloat32Array(1, 1), "values": [{ "args": [], "method": &"_pre_explode" }, { "args": [], "method": &"_die" }] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Sprite2D:self_modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0.5, 1.1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } [sub_resource type="Animation" id="3"] length = 6.75 loop_mode = 1 step = 0.25 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.75, 1.5, 2.25, 3, 3.75, 4.5, 5.25, 6, 6.75), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [5, 6, 5, 6, 5, 6, 7, 6, 7, 5] } [sub_resource type="Animation" id="4"] length = 1.25 loop_mode = 1 step = 0.25 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.25, 0.5, 0.75, 1, 1.25), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 3, 4, 0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ay0tp"] _data = { "RESET": SubResource("Animation_a7qal"), "explode": SubResource("2"), "idle": SubResource("3"), "walk": SubResource("4") } [sub_resource type="CircleShape2D" id="5"] radius = 7.0 [sub_resource type="Gradient" id="6"] offsets = PackedFloat32Array(0.5, 1) colors = PackedColorArray(1, 1, 1, 0.501961, 0, 0, 0, 0) [node name="Enemy" type="RigidBody2D"] physics_material_override = SubResource("1") max_contacts_reported = 4 contact_monitor = true lock_rotation = true script = ExtResource("1_hjwkx") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_ay0tp") } [node name="SoundExplode" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("5_t2e2f") [node name="SoundHit" type="AudioStreamPlayer2D" parent="."] position = Vector2(0, -1) stream = ExtResource("4_5rkwm") [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."] rect = Rect2(-150, -100, 300, 200) [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_org2d") hframes = 8 [node name="Shape1" type="CollisionShape2D" parent="."] position = Vector2(-0.54036, -1.08072) shape = SubResource("5") [node name="Shape2" type="CollisionShape2D" parent="."] position = Vector2(3.24216, 1.62108) shape = SubResource("5") [node name="Shape3" type="CollisionShape2D" parent="."] position = Vector2(-6.2475, 1.76707) shape = SubResource("5") [node name="RaycastLeft" type="RayCast2D" parent="."] position = Vector2(-14, -4.672) [node name="RaycastRight" type="RayCast2D" parent="."] position = Vector2(11, -4.672) [node name="Explosion" type="CPUParticles2D" parent="."] modulate = Color(1, 1, 1, 0.685843) emitting = false amount = 32 lifetime = 0.5 one_shot = true speed_scale = 1.2 explosiveness = 0.76 texture = ExtResource("3_7unrb") emission_shape = 1 emission_sphere_radius = 8.0 spread = 180.0 gravity = Vector2(0, 0) color_ramp = SubResource("6")