[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://y4yhjq6ftc3l"] [sub_resource type="StandardMaterial3D" id="1"] cull_mode = 1 shading_mode = 0 albedo_color = Color(0.24, 0.076, 0, 1) grow = true grow_amount = 0.03 [resource] next_pass = SubResource("1") specular_mode = 1 albedo_color = Color(0.905882, 0.356863, 0.0980392, 1) metallic_specular = 0.0 roughness = 0.04