[gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://caf47v17px0e"] [sub_resource type="Gradient" id="Gradient_pheaa"] offsets = PackedFloat32Array(0.0243902, 1) colors = PackedColorArray(1, 0.743333, 0.45, 1, 1, 0.874, 0.73, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_nwsqr"] noise_type = 3 fractal_octaves = 8 domain_warp_enabled = true domain_warp_type = 1 domain_warp_fractal_gain = 1.0 [resource] width = 1024 height = 1024 seamless = true color_ramp = SubResource("Gradient_pheaa") noise = SubResource("FastNoiseLite_nwsqr")