[gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://bm0om4im5p1da"] [sub_resource type="Gradient" id="Gradient_ac24k"] colors = PackedColorArray(0, 0.258824, 0, 1, 1, 1, 1, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_t6fbr"] [resource] width = 1024 height = 1024 seamless = true color_ramp = SubResource("Gradient_ac24k") noise = SubResource("FastNoiseLite_t6fbr")