; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Audio Spectrum Demo" config/description="This is a demo showing how a spectrum analyzer can be built using Godot." config/tags=PackedStringArray("audio", "demo", "official", "visualization") run/main_scene="res://show_spectrum.tscn" config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" [display] window/stretch/mode="canvas_items" window/stretch/aspect="expand" window/vsync/vsync_mode=0 [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" environment/defaults/default_clear_color=Color(0.12549, 0.12549, 0.12549, 1) quality/driver/driver_name="GLES2" vram_compression/import_etc=true vram_compression/import_etc2=false