[gd_scene load_steps=7 format=3 uid="uid://ivolxaqaaddk"] [ext_resource type="Script" path="res://addons/node25d/node_25d.gd" id="1"] [ext_resource type="Script" path="res://addons/node25d/shadow_math_25d.gd" id="3"] [ext_resource type="Texture2D" uid="uid://dunp4dxxpftxb" path="res://addons/node25d/icons/shadow_math_25d_icon.png" id="4"] [ext_resource type="Texture2D" uid="uid://4fvxohv2aowy" path="res://assets/shadow/textures/forty_five.png" id="5"] [ext_resource type="Script" path="res://assets/shadow/shadow_sprite.gd" id="6"] [sub_resource type="BoxShape3D" id="1"] size = Vector3(1, 0.002, 1) [node name="Shadow25D" type="Node2D"] visible = false position = Vector2(0, 22401.1) script = ExtResource("1") spatial_position = Vector3(0, -990, 0) [node name="ShadowMath25D" type="CharacterBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -990, 0) collision_layer = 16 collision_mask = 16 script = ExtResource("3") __meta__ = { "_editor_icon": ExtResource("4") } [node name="CollisionShape3D" type="CollisionShape3D" parent="ShadowMath25D"] shape = SubResource("1") [node name="ShadowSprite" type="Sprite2D" parent="."] texture_filter = 2 scale = Vector2(0.5, 0.5) texture = ExtResource("5") script = ExtResource("6")