[gd_scene load_steps=6 format=2] [ext_resource path="res://addons/node25d-cs/Node25D.cs" type="Script" id=1] [ext_resource path="res://addons/node25d-cs/icons/node_25d_icon.png" type="Texture2D" id=2] [ext_resource path="res://assets/platform/textures/forty_five.png" type="Texture2D" id=3] [ext_resource path="res://assets/platform/platform_sprite.gd" type="Script" id=4] [sub_resource type="BoxShape3D" id=1] extents = Vector3(5, 0.5, 5) [node name="Platform" type="Node2D"] z_index = -3954 script = ExtResource( 1 ) __meta__ = { "_editor_icon": ExtResource( 2 ) } spatialPosition = Vector3(0, 0, 0) [node name="PlatformMath" type="StaticBody3D" parent="."] collision_layer = 1048575 collision_mask = 1048575 [node name="CollisionShape3D" type="CollisionShape3D" parent="PlatformMath"] shape = SubResource( 1 ) __meta__ = { "_edit_lock_": true } [node name="PlatformSprite" type="Sprite2D" parent="."] scale = Vector2(0.5, 0.5) texture = ExtResource( 3 ) script = ExtResource( 4 )