- extends RigidBody2D
- func _ready():
- $AnimatedSprite2D.play()
- var mob_types = Array($AnimatedSprite2D.sprite_frames.get_animation_names())
- $AnimatedSprite2D.animation = mob_types.pick_random()
- func _on_VisibilityNotifier2D_screen_exited():
- queue_free()
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