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- [gd_scene load_steps=3 format=2]
- [ext_resource path="res://decorations/bone_pile_1.png" type="Texture2D" id=1]
- [sub_resource type="CapsuleShape2D" id=1]
- radius = 18.0
- height = 28.0
- [node name="bone_pile" type="Node2D"]
- [node name="StaticBody2D" type="StaticBody2D" parent="."]
- [node name="Sprite2D" type="Sprite2D" parent="StaticBody2D"]
- position = Vector2( 0, -14 )
- texture = ExtResource( 1 )
- [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
- position = Vector2( 0, -15 )
- rotation = 1.5708
- shape = SubResource( 1 )
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