bone_pile_2.tscn 541 B

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  1. [gd_scene load_steps=3 format=2]
  2. [ext_resource path="res://decorations/bone_pile_2.png" type="Texture2D" id=1]
  3. [sub_resource type="CapsuleShape2D" id=1]
  4. radius = 13.0
  5. height = 26.0001
  6. [node name="bone_pile" type="Node2D"]
  7. [node name="Sprite2D" type="Sprite2D" parent="."]
  8. position = Vector2( 0, -13 )
  9. texture = ExtResource( 1 )
  10. [node name="StaticBody2D" type="StaticBody2D" parent="."]
  11. [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
  12. position = Vector2( 0, -13 )
  13. rotation = 1.5708
  14. shape = SubResource( 1 )