static_scene.tscn 543 B

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  1. [gd_scene format=3 uid="uid://dv7rxhg55y3t6"]
  2. [node name="StaticScene" type="Node2D"]
  3. [node name="StaticBodyPolygon" type="StaticBody2D" parent="."]
  4. position = Vector2(-7.85718, 399.596)
  5. [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBodyPolygon"]
  6. build_mode = 1
  7. polygon = PackedVector2Array(16.3331, -129.432, 154.006, -20.0078, 292.354, 30.3943, 447.054, 33.9161, 584.899, -14.7955, 751.156, -15.5179, 894.098, -65.4518, 1000.73, -209.127, 1037.77, -398.823, 1029.92, 253.327, 6.2309, 261.185, 7.35339, -398.823)