static_scene_flat.tscn 380 B

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  1. [gd_scene load_steps=2 format=3 uid="uid://cx2q80okt25o1"]
  2. [sub_resource type="RectangleShape2D" id="1"]
  3. size = Vector2(1600, 100)
  4. [node name="StaticSceneFlat" type="Node2D"]
  5. [node name="StaticBodyPolygon" type="StaticBody2D" parent="."]
  6. position = Vector2(512, 550)
  7. [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBodyPolygon"]
  8. shape = SubResource( "1" )