pathways.tres 2.1 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364
  1. [gd_resource type="TileSet" load_steps=5 format=2]
  2. [ext_resource path="res://grid_movement/grid/tiles/path_edge.png" type="Texture2D" id=1]
  3. [ext_resource path="res://grid_movement/grid/tiles/path_center.png" type="Texture2D" id=2]
  4. [ext_resource path="res://grid_movement/grid/tiles/path_edge_noise_1.png" type="Texture2D" id=3]
  5. [ext_resource path="res://grid_movement/grid/tiles/path_corner_noise_1.png" type="Texture2D" id=4]
  6. [resource]
  7. 0/name = "path_edge.png 0"
  8. 0/texture = ExtResource( 1 )
  9. 0/tex_offset = Vector2( 0, 0 )
  10. 0/modulate = Color( 1, 1, 1, 1 )
  11. 0/region = Rect2( 0, 0, 64, 64 )
  12. 0/tile_mode = 0
  13. 0/occluder_offset = Vector2( 0, 0 )
  14. 0/navigation_offset = Vector2( 0, 0 )
  15. 0/shape_offset = Vector2( 0, 0 )
  16. 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  17. 0/shape_one_way = false
  18. 0/shape_one_way_margin = 0.0
  19. 0/shapes = [ ]
  20. 0/z_index = 0
  21. 1/name = "path_edge_noise_1.png 1"
  22. 1/texture = ExtResource( 3 )
  23. 1/tex_offset = Vector2( 0, 0 )
  24. 1/modulate = Color( 1, 1, 1, 1 )
  25. 1/region = Rect2( 0, 0, 64, 64 )
  26. 1/tile_mode = 0
  27. 1/occluder_offset = Vector2( 0, 0 )
  28. 1/navigation_offset = Vector2( 0, 0 )
  29. 1/shape_offset = Vector2( 0, 0 )
  30. 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  31. 1/shape_one_way = false
  32. 1/shape_one_way_margin = 0.0
  33. 1/shapes = [ ]
  34. 1/z_index = 0
  35. 2/name = "path_center.png 2"
  36. 2/texture = ExtResource( 2 )
  37. 2/tex_offset = Vector2( 0, 0 )
  38. 2/modulate = Color( 1, 1, 1, 1 )
  39. 2/region = Rect2( 0, 0, 64, 64 )
  40. 2/tile_mode = 0
  41. 2/occluder_offset = Vector2( 0, 0 )
  42. 2/navigation_offset = Vector2( 0, 0 )
  43. 2/shape_offset = Vector2( 0, 0 )
  44. 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  45. 2/shape_one_way = false
  46. 2/shape_one_way_margin = 0.0
  47. 2/shapes = [ ]
  48. 2/z_index = 0
  49. 3/name = "path_corner_noise_1.png 3"
  50. 3/texture = ExtResource( 4 )
  51. 3/tex_offset = Vector2( 0, 0 )
  52. 3/modulate = Color( 1, 1, 1, 1 )
  53. 3/region = Rect2( 0, 0, 64, 64 )
  54. 3/tile_mode = 0
  55. 3/occluder_offset = Vector2( 0, 0 )
  56. 3/navigation_offset = Vector2( 0, 0 )
  57. 3/shape_offset = Vector2( 0, 0 )
  58. 3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  59. 3/shape_one_way = false
  60. 3/shape_one_way_margin = 0.0
  61. 3/shapes = [ ]
  62. 3/z_index = 0