level.tscn 8.1 KB

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  1. [gd_scene load_steps=15 format=3 uid="uid://cucm487dww55a"]
  2. [ext_resource type="MeshLibrary" uid="uid://cnxehnqppo36s" path="res://cubelib.tres" id="1"]
  3. [ext_resource type="PackedScene" uid="uid://c1j6vfe3s2bq8" path="res://player/cubio.tscn" id="2"]
  4. [ext_resource type="ArrayMesh" uid="uid://ba7dqpj07mlsy" path="res://models/cube.mesh" id="3"]
  5. [ext_resource type="PackedScene" uid="uid://d1q53hmtxcdgn" path="res://models/mushroom.glb" id="5"]
  6. [ext_resource type="Environment" uid="uid://bupmwdx23k178" path="res://default_env.tres" id="5_3bi5f"]
  7. [ext_resource type="Texture2D" uid="uid://b1qfd7mgvhrgu" path="res://models/white_wood.png" id="5_wmkfk"]
  8. [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_g0agd"]
  9. resource_name = "Material"
  10. albedo_color = Color(0, 0.607843, 0.45098, 1)
  11. albedo_texture = ExtResource("5_wmkfk")
  12. roughness = 0.75
  13. texture_filter = 5
  14. [sub_resource type="BoxShape3D" id="1"]
  15. margin = 0.001
  16. [sub_resource type="Animation" id="2"]
  17. length = 10.0
  18. loop_mode = 1
  19. tracks/0/type = "value"
  20. tracks/0/imported = false
  21. tracks/0/enabled = true
  22. tracks/0/path = NodePath(".:position")
  23. tracks/0/interp = 1
  24. tracks/0/loop_wrap = true
  25. tracks/0/keys = {
  26. "times": PackedFloat32Array(0, 1, 4, 6, 9, 10),
  27. "transitions": PackedFloat32Array(1, -2, 1, -2, 1, 1),
  28. "update": 0,
  29. "values": [Vector3(0.5, 4.5, -2.5), Vector3(0.5, 4.5, -2.5), Vector3(0.5, 8.5, -2.5), Vector3(0.5, 8.5, -2.5), Vector3(0.5, 4.5, -2.5), Vector3(0.5, 4.5, -2.5)]
  30. }
  31. [sub_resource type="AnimationLibrary" id="AnimationLibrary_uxnju"]
  32. _data = {
  33. "updown1": SubResource("2")
  34. }
  35. [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6xp3u"]
  36. resource_name = "Material"
  37. albedo_color = Color(0, 0.607843, 0.45098, 1)
  38. albedo_texture = ExtResource("5_wmkfk")
  39. roughness = 0.75
  40. texture_filter = 5
  41. [sub_resource type="Animation" id="3"]
  42. length = 10.0
  43. loop_mode = 1
  44. tracks/0/type = "value"
  45. tracks/0/imported = false
  46. tracks/0/enabled = true
  47. tracks/0/path = NodePath(".:position")
  48. tracks/0/interp = 1
  49. tracks/0/loop_wrap = true
  50. tracks/0/keys = {
  51. "times": PackedFloat32Array(0, 2, 4.5, 6, 9),
  52. "transitions": PackedFloat32Array(1, -2, 1, -2, 1),
  53. "update": 0,
  54. "values": [Vector3(-3.5, 8.5, 4.5), Vector3(-3.5, 8.5, 4.5), Vector3(3.5, 8.5, 4.5), Vector3(3.5, 8.5, 4.5), Vector3(-3.5, 8.5, 4.5)]
  55. }
  56. [sub_resource type="AnimationLibrary" id="AnimationLibrary_o6d7g"]
  57. _data = {
  58. "side": SubResource("3"),
  59. "updown1": SubResource("2")
  60. }
  61. [sub_resource type="BoxShape3D" id="4"]
  62. [node name="World3D" type="Node3D"]
  63. [node name="GridMap" type="GridMap" parent="."]
  64. mesh_library = ExtResource("1")
  65. cell_size = Vector3(1, 1, 1)
  66. data = {
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  68. }
  69. [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
  70. environment = ExtResource("5_3bi5f")
  71. [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
  72. transform = Transform3D(-0.766045, 0.45452, -0.45452, 0, 0.707107, 0.707107, 0.642788, 0.541676, -0.541675, 0, 5, 0)
  73. light_energy = 1.3
  74. shadow_enabled = true
  75. shadow_bias = 0.032
  76. directional_shadow_mode = 0
  77. directional_shadow_split_1 = 0.05
  78. directional_shadow_split_2 = 0.1
  79. directional_shadow_split_3 = 0.2
  80. directional_shadow_fade_start = 1.0
  81. directional_shadow_max_distance = 24.0
  82. [node name="Cubio" parent="." instance=ExtResource("2")]
  83. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5, 2, 4)
  84. [node name="Elevator1" type="CharacterBody3D" parent="."]
  85. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 4.5, -2.5)
  86. input_capture_on_drag = true
  87. [node name="Mesh" type="MeshInstance3D" parent="Elevator1"]
  88. mesh = ExtResource("3")
  89. surface_material_override/0 = SubResource("StandardMaterial3D_g0agd")
  90. [node name="CollisionShape3D" type="CollisionShape3D" parent="Elevator1"]
  91. shape = SubResource("1")
  92. [node name="AnimationPlayer" type="AnimationPlayer" parent="Elevator1"]
  93. autoplay = "updown1"
  94. playback_process_mode = 0
  95. libraries = {
  96. "": SubResource("AnimationLibrary_uxnju")
  97. }
  98. [node name="Elevator2" type="CharacterBody3D" parent="."]
  99. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 8.5, 4.5)
  100. [node name="Mesh" type="MeshInstance3D" parent="Elevator2"]
  101. mesh = ExtResource("3")
  102. surface_material_override/0 = SubResource("StandardMaterial3D_6xp3u")
  103. [node name="CollisionShape3D" type="CollisionShape3D" parent="Elevator2"]
  104. shape = SubResource("1")
  105. [node name="AnimationPlayer" type="AnimationPlayer" parent="Elevator2"]
  106. autoplay = "side"
  107. playback_process_mode = 0
  108. libraries = {
  109. "": SubResource("AnimationLibrary_o6d7g")
  110. }
  111. [node name="Princess" type="Area3D" parent="."]
  112. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13.25, 3)
  113. [node name="Mushroom" parent="Princess" instance=ExtResource("5")]
  114. [node name="CollisionShape3D" type="CollisionShape3D" parent="Princess"]
  115. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
  116. shape = SubResource("4")
  117. [connection signal="body_entered" from="Princess" to="Cubio" method="_on_tcube_body_entered"]