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- [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://4mtsbgdd4f8d"]
- [ext_resource type="Texture2D" uid="uid://5wiey7d4yffc" path="res://models/white_wood.png" id="1"]
- [resource]
- resource_name = "Material"
- albedo_color = Color(1, 0.45, 0.4, 1)
- albedo_texture = ExtResource("1")
- roughness = 0.75
- texture_filter = 5
|