cube_material.tres 334 B

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  1. [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://4mtsbgdd4f8d"]
  2. [ext_resource type="Texture2D" uid="uid://5wiey7d4yffc" path="res://models/white_wood.png" id="1"]
  3. [resource]
  4. resource_name = "Material"
  5. albedo_color = Color(1, 0.45, 0.4, 1)
  6. albedo_texture = ExtResource("1")
  7. roughness = 0.75
  8. texture_filter = 5