mob_body.tres 180 B

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  1. [gd_resource type="SpatialMaterial" format=2]
  2. [resource]
  3. resource_name = "mob_body"
  4. params_cull_mode = 2
  5. albedo_color = Color( 0.0588235, 0.266667, 0.490196, 1 )
  6. roughness = 0.43