project.godot 1015 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="Audio Spectrum Demo"
  11. config/description="This is a demo showing how a spectrum analyzer can be built using Godot."
  12. config/tags=PackedStringArray("audio", "demo", "official", "visualization")
  13. run/main_scene="res://show_spectrum.tscn"
  14. config/features=PackedStringArray("4.2")
  15. run/low_processor_mode=true
  16. config/icon="res://icon.webp"
  17. [display]
  18. window/stretch/mode="canvas_items"
  19. window/stretch/aspect="expand"
  20. window/vsync/vsync_mode=0
  21. [rendering]
  22. renderer/rendering_method="gl_compatibility"
  23. renderer/rendering_method.mobile="gl_compatibility"
  24. environment/defaults/default_clear_color=Color(0.12549, 0.12549, 0.12549, 1)
  25. quality/driver/driver_name="GLES2"
  26. vram_compression/import_etc=true
  27. vram_compression/import_etc2=false