Danil Alexeev 285139fc4e Fix GDScript code style regarding colon (demos) | hai 1 ano | |
---|---|---|
.. | ||
README.md | %!s(int64=4) %!d(string=hai) anos | |
import.gd | hai 1 ano | |
plugin.cfg | %!s(int64=4) %!d(string=hai) anos | |
plugin.gd | %!s(int64=2) %!d(string=hai) anos | |
test.mtxt | %!s(int64=4) %!d(string=hai) anos | |
test.mtxt.import | hai 1 ano |
This plugin demo shows how a custom import system can be added to the editor. In this case, it imports a material. For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/plugins/editor/import_plugins.html
In the editor, try opening test.mtxt
. Godot will recognize
it and import it as a material because of this plugin.